Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)  In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, www.contractor-books.com  Saturday, March 20, 2010
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Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)

By Paul Steed

Product Description: Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library) - Jones & Bartlett Publishers - 155622088X - ISBN:155622088X

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to: Model with primitives, Use extrusions and Booleans, Mirror and reuse models, Optimize the mesh, Create and apply textures, Loft shapes

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In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to: Model with primitives, Use extrusions and Booleans, Mirror and reuse models, Optimize the mesh, Create and apply textures, Loft shapes

584 pages, Paperback
Published January 2005
ISBN: 155622088X
ISBN-13: 9781556220883

Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library) - Jones & Bartlett Publishers - 155622088X - ISBN: 155622088X - ISBN-13: 9781556220883
Paperback, 584 pages

Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)


155622088X
$44.95
Qualifies for Free Super Saver Shipping $32.81 Qualifies for Free Super Saver Shipping
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Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library) - Jones & Bartlett Publishers - 155622088X - ISBN: 155622088X - ISBN-13: 9781556220883
Paperback, 584 pages

Modeling a Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)


155622088X
$44.95
Qualifies for Free Super Saver Shipping $32.81 Qualifies for Free Super Saver Shipping
Usually ships in 24 hours

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